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Text File  |  1999-11-12  |  4KB  |  208 lines

  1. About this Manual [Manual.htm]
  2. Driver Missions Configurator
  3.     What is DMC ? [DMC.htm]
  4.     The Web Site [http://pages.infinit.net/accessk]
  5.     Licensing details [license.htm]
  6.     About DMC [About.htm]
  7. Simple Editor
  8.     What is the Simple Editor ? [SimpleEd.htm]
  9.     The Interface [SimpleInt.htm]
  10.     Environment Tab [SimpleEnv.htm]
  11.     Player Tab [SimplePla.htm]
  12.     Cops Tab 
  13.         Cops [SimpleCops.htm]
  14.         Power [SimpleCopsPow.htm]
  15.         Other [SimpleCopsOth.htm]
  16.     Objective Tab [SimpleObj.htm]
  17.     Target Tab [SimpleTar.htm]
  18.     Messages & Sounds Tab [SimpleMess.htm]
  19. Advanced Editor
  20.     What is the Advanced Editor ? [Advanced.htm]
  21.     The Interface [Advinter.htm]
  22.     Propertys [property.htm]
  23.     Property window [propert.htm]
  24.     The 'Edit as Text' window [EditText.htm]
  25.     Warning Messages [Warning.htm]
  26.     Editing script [AdvHowTo.htm]
  27. Main Menu
  28.     Introduction [MainMenu.htm]
  29.     File [MMFile.htm]
  30.     Edit [MMEdit.htm]
  31.     Mission [MMMission.htm]
  32.     FlyBy [MMFlyBy.htm]
  33.     User mission template [MMTemplate.htm]
  34.     Tools [MMTools.htm]
  35.     Help [MMHelp.htm]
  36.     Shortcut Keys
  37.         Shortcut Keys [DMCKey.htm]
  38. Positions Manager
  39.     What is the Positions Manager ? [PosManIntro.htm]
  40.     The Interface [PosMan.htm]
  41.     Player position property [PosManPlayer.htm]
  42.     Target position property [PosManTarget.htm]
  43.     Cops position property [PosManCops.htm]
  44.     Civil car position property [PosManCivilCar.htm]
  45. Messages Manager
  46.     What is the Messages Manager ? [MessMan.htm]
  47.     The Interface [MessInt.htm]
  48. Sounds Manager
  49.     What is the Sounds Manager ? [SoundsMan.htm]
  50.     The Interface [SoundsInt.htm]
  51.     Adding new sound to Driver [SoundsAdd.htm]
  52. FlyBy Editor
  53.     What is a FlyBy ? [FlyBy.htm]
  54.     The Interface [FlyByInt.htm]
  55. Mission Tree Editor
  56.     What is the Mission Tree editor ? [MissionTree.htm]
  57. Cheats
  58.     What is the Cheats Window ? [Cheats.htm]
  59. Preferences
  60.     Customizing DMC     [Pref.htm]
  61. User Mission Template
  62.     What is a Template ? [Template.htm]
  63. Missions
  64.     Mission Selection Window [SelMission.htm]
  65.     Installing other mission from the Web [AdvInstall.htm]
  66.     Restoring a Mission [MissionRes.htm]
  67. Script Commands
  68.     Introduction [ScriptsCom.htm]
  69.     Multi-Part and Single Part mission [MultiPart.htm]
  70.     Procedure [Procedure.htm]
  71.     Branching with Goto [LabelAndGoto.htm]
  72.     Comments [Comments.htm]
  73.     Player 
  74.         Introduction [Player.htm]
  75.         PlayerCarType
  76.         SetPlayerPosition
  77.         SetPlayerYRotation
  78.         EnablePlayerDamage
  79.         DisablePlayerDamage
  80.         MaxPlayerDamage
  81.         DamageScale
  82.         StopPlayer
  83.         ReleasePlayer
  84.     Target 
  85.         Introduction [Target.htm]
  86.         SetTarget
  87.         EnableTarget
  88.         EnableTargetPulse
  89.         DisableTargetPulse
  90.         EnableTargetArrow
  91.         DisableTargetArrow
  92.         EnableTargetTracer
  93.         DisableTargetTracer
  94.     Cops 
  95.         Introduction [Cops.htm]
  96.         SpawnCops
  97.         SetMaximumCops
  98.         ForceFelonyRating
  99.         Cop_Respawn
  100.         Cops_SpeedScale
  101.         Cops_AutoSpeedScale
  102.         Cops_PowerScale
  103.         Cops_AutoPowerScale
  104.         UseBadGuyModel
  105.         CopWipeOutDamage
  106.         Cops_Immortal
  107.         Cops_Off
  108.         Cops_on
  109.         Cop_Aggression
  110.         AddCivCar
  111.         OuterRadius
  112.         RoadBlockTrigger
  113.     Weather
  114.         Introduction [weather.htm]
  115.         Raining
  116.         Night
  117.         Lightning
  118.         Dusk
  119.         Dawn
  120.         Foggy
  121.         DarkNight
  122.         Snowing
  123.         RandomWeather
  124.     Messages
  125.         Introduction [Messages.htm]
  126.         Text Messages
  127.             DamageBar
  128.             FelonyBar
  129.             OpponentBar
  130.             FailedMessage
  131.             SmashedMessage
  132.             LoseTailMessage
  133.             OutOfRangeMessage
  134.             CarGotAwayMessage
  135.             WindowMessage
  136.             InformPlayer
  137.         Index To String Messages
  138.             DamageBarId
  139.             FelonyBarId
  140.             OpponentBarId
  141.             FailedMessageId
  142.             SmashedMessageId
  143.             LoseTailMessageId
  144.             OutOfRangeMessageId
  145.             CarGotAwayMessageId
  146.             WindowMessageId
  147.             InformPlayerById
  148.     Timers
  149.         Introduction  [Timers.htm]
  150.         CountDown
  151.         TimePlayer
  152.         StopTimer
  153.         Wait
  154.     Mission 
  155.         Introduction [Mission.htm]
  156.         LoadMap
  157.         OverheadMap
  158.         EventScript
  159.         Objective
  160.         WaitForObjectiveComplete
  161.         NeedToLoseTail
  162.         MustBeHidden
  163.         EnableTailMessage
  164.         DisableTailMessage
  165.         Crates
  166.         MissionEnd
  167.         TriggerEvent
  168.         DebugInfo
  169.     Sounds 
  170.         Introduction [Sounds.htm]
  171.         LoadSoundBank
  172.         SetFailedSound
  173.         SmashedSound
  174.         LoseTailSound
  175.         OutOfRangeSound
  176.         GotAwaySound
  177.         WindowSound
  178.     Branching 
  179.         Introduction [Branching.htm]
  180.         Label
  181.         Goto
  182.         Gosub
  183.         Return
  184.     Conditionals
  185.         Introduction [Conditionals.htm]
  186.         IfEqual
  187.         IfNotEQual
  188.         IfLessThan
  189.         IfGreaterThan
  190.         IfLessOrEqual
  191.         IfGreaterOrEqual
  192.     Variables
  193.         Introduction [Variables.htm]
  194.         Set
  195.         Add
  196.         Sub
  197.         Increase
  198.         Decrease
  199.         UserVar1
  200.         UserVar2
  201.         UserVar3
  202.         UserVar4
  203.         UserVar5
  204.  
  205.         
  206.         
  207.         
  208.