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Revista CD Expert 33
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PCGamer33_OddworldAbesExoddus_CD2.iso
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Desafios
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Driver Editor
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Help
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HelpCnt.txt
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About this Manual [Manual.htm]
Driver Missions Configurator
What is DMC ? [DMC.htm]
The Web Site [http://pages.infinit.net/accessk]
Licensing details [license.htm]
About DMC [About.htm]
Simple Editor
What is the Simple Editor ? [SimpleEd.htm]
The Interface [SimpleInt.htm]
Environment Tab [SimpleEnv.htm]
Player Tab [SimplePla.htm]
Cops Tab
Cops [SimpleCops.htm]
Power [SimpleCopsPow.htm]
Other [SimpleCopsOth.htm]
Objective Tab [SimpleObj.htm]
Target Tab [SimpleTar.htm]
Messages & Sounds Tab [SimpleMess.htm]
Advanced Editor
What is the Advanced Editor ? [Advanced.htm]
The Interface [Advinter.htm]
Propertys [property.htm]
Property window [propert.htm]
The 'Edit as Text' window [EditText.htm]
Warning Messages [Warning.htm]
Editing script [AdvHowTo.htm]
Main Menu
Introduction [MainMenu.htm]
File [MMFile.htm]
Edit [MMEdit.htm]
Mission [MMMission.htm]
FlyBy [MMFlyBy.htm]
User mission template [MMTemplate.htm]
Tools [MMTools.htm]
Help [MMHelp.htm]
Shortcut Keys
Shortcut Keys [DMCKey.htm]
Positions Manager
What is the Positions Manager ? [PosManIntro.htm]
The Interface [PosMan.htm]
Player position property [PosManPlayer.htm]
Target position property [PosManTarget.htm]
Cops position property [PosManCops.htm]
Civil car position property [PosManCivilCar.htm]
Messages Manager
What is the Messages Manager ? [MessMan.htm]
The Interface [MessInt.htm]
Sounds Manager
What is the Sounds Manager ? [SoundsMan.htm]
The Interface [SoundsInt.htm]
Adding new sound to Driver [SoundsAdd.htm]
FlyBy Editor
What is a FlyBy ? [FlyBy.htm]
The Interface [FlyByInt.htm]
Mission Tree Editor
What is the Mission Tree editor ? [MissionTree.htm]
Cheats
What is the Cheats Window ? [Cheats.htm]
Preferences
Customizing DMC [Pref.htm]
User Mission Template
What is a Template ? [Template.htm]
Missions
Mission Selection Window [SelMission.htm]
Installing other mission from the Web [AdvInstall.htm]
Restoring a Mission [MissionRes.htm]
Script Commands
Introduction [ScriptsCom.htm]
Multi-Part and Single Part mission [MultiPart.htm]
Procedure [Procedure.htm]
Branching with Goto [LabelAndGoto.htm]
Comments [Comments.htm]
Player
Introduction [Player.htm]
PlayerCarType
SetPlayerPosition
SetPlayerYRotation
EnablePlayerDamage
DisablePlayerDamage
MaxPlayerDamage
DamageScale
StopPlayer
ReleasePlayer
Target
Introduction [Target.htm]
SetTarget
EnableTarget
EnableTargetPulse
DisableTargetPulse
EnableTargetArrow
DisableTargetArrow
EnableTargetTracer
DisableTargetTracer
Cops
Introduction [Cops.htm]
SpawnCops
SetMaximumCops
ForceFelonyRating
Cop_Respawn
Cops_SpeedScale
Cops_AutoSpeedScale
Cops_PowerScale
Cops_AutoPowerScale
UseBadGuyModel
CopWipeOutDamage
Cops_Immortal
Cops_Off
Cops_on
Cop_Aggression
AddCivCar
OuterRadius
RoadBlockTrigger
Weather
Introduction [weather.htm]
Raining
Night
Lightning
Dusk
Dawn
Foggy
DarkNight
Snowing
RandomWeather
Messages
Introduction [Messages.htm]
Text Messages
DamageBar
FelonyBar
OpponentBar
FailedMessage
SmashedMessage
LoseTailMessage
OutOfRangeMessage
CarGotAwayMessage
WindowMessage
InformPlayer
Index To String Messages
DamageBarId
FelonyBarId
OpponentBarId
FailedMessageId
SmashedMessageId
LoseTailMessageId
OutOfRangeMessageId
CarGotAwayMessageId
WindowMessageId
InformPlayerById
Timers
Introduction [Timers.htm]
CountDown
TimePlayer
StopTimer
Wait
Mission
Introduction [Mission.htm]
LoadMap
OverheadMap
EventScript
Objective
WaitForObjectiveComplete
NeedToLoseTail
MustBeHidden
EnableTailMessage
DisableTailMessage
Crates
MissionEnd
TriggerEvent
DebugInfo
Sounds
Introduction [Sounds.htm]
LoadSoundBank
SetFailedSound
SmashedSound
LoseTailSound
OutOfRangeSound
GotAwaySound
WindowSound
Branching
Introduction [Branching.htm]
Label
Goto
Gosub
Return
Conditionals
Introduction [Conditionals.htm]
IfEqual
IfNotEQual
IfLessThan
IfGreaterThan
IfLessOrEqual
IfGreaterOrEqual
Variables
Introduction [Variables.htm]
Set
Add
Sub
Increase
Decrease
UserVar1
UserVar2
UserVar3
UserVar4
UserVar5